The vast Malazan Empire simmers with discontent, its subject states bled dry by interminable warfare and clashes with Anomander Rake, Lord of Moon’s Spawn, and the mysterious Tiste Andii. Even the imperial legions, long inured to the bloodshed, yearn for some respite. Yet the Empress’ rule remains absolute, enforced by her dread Claw assassins.
For Sergeant Whiskeyjack and his cynical squad of Bridgeburners, and for Tattersail, sole surviving sorceress of the Second Legion, the aftermath of the siege of Pale should have been a time to heal the still living and mourn the many
dead. The Empress has other ideas. However, it would appear the Empire is not the only player in this great game. A more sinister, shadowbound force is poised to make its first move.
Conceived and written on an epic scale, Gardens of the Moonis a breathtaking achievement — a novel in which grand design, a dark and complex mythology, wild and wayward magic and a host of enduring characters combine with thrilling, powerful storytelling to resounding effect.